7 Comments

Omer Said,
May 18th, 2008 @2:43 pm  

Hi James,
I enjoy your website very much.

Would you mind explaining a little about how you got the sudden motion sensor info into max?
I want to try to make a patch like yours so I could play with it too :)

Thanks

Omer (Israel)

Jaems Said,
May 18th, 2008 @6:51 pm  

Hi Omer! Thank you for the feedback.

First I get the motion sensor into values using aka.bookmotion, a great tool located at http://www.iamas.ac.jp/~aka/max/ There, you can get all sorts of interesting input devices to work in Max. Once you capture the values (very simple using the help file) you need to get it into a game. Any game will do… but it’s tricky to send things out of max again - much easier to get it in there. So what I did was use Midiout and then use a program called MidiStroke to turn Midi data into keyboard presses. Then I could just open up an online flash game and use the keyboard presses there. (left, right, up arrow and so forth)

Omer Said,
May 23rd, 2008 @5:12 am  

thanks James, with AKA objects it was indeed very easy to get the SMS coordinates into max. Very cool!

Omer Said,
May 25th, 2008 @3:52 pm  

Hi again James,
Would you mind sharing your patch with me so I could learn from it? I d/l MidiStroke, but I didn’t manage to get my patch to actually do something with it. plus I got terribly addicted to this lame flash pac man game by paul neave. I spent more time playing then working lately! :)
cheers

Omer

Jaems Said,
May 25th, 2008 @6:46 pm  

Hi Omer,
I am including screenshots of the Patch, and of MidiStroke. MidiStroke can be very fussy. All of this requires a bit of tipping and tweaking, and a lot of patience. Check out the pictures below and see if that helps:

and the MidiStroke window (this is for one value, but you can extend it to the others as well)

Omer Said,
May 25th, 2008 @9:38 pm  

You’re awesome!

Thanks!

Jaems Said,
May 25th, 2008 @9:45 pm  

No problem. Let me know if you get it running.

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